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Default Screen of Scratch Software

This is a Default Screen of Scratch, here some main interface or Tools are available to using these tools we can make our Animation, Games, or Create a Story.

In this default Screen the main Areas are: –

  • Sprite
  • Stage
  • Sprites Area
  • Programming Area (Script Area)
  • Blocks Categories
  • Blocks Palette

Main Components of Scratch Default Screen

SPRITE

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Sprite is a small graphical character that perform an action in a scratch project to make a Animation, story & game.

The cat  is a Default Sprite in a Scratch software.

STAGE

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This is the main working area, where the sprite move & performs an action as we give any instructions.

Here we can watch our Stories, Play Game, & run Scratch Project that we have created.

The Stage is Divided into X & Y co-ordinates, this co-ordinate indicates the position of the sprite on the Stage.

SPRITE AREA

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This area is called sprite area, here we Add, Create, Upload, and Capture a Sprite for our Animation, Game, and Story, or choose a background for the stage.

PROGRAMMING AREA

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This is also called script Area; this is a place where we create a script for a sprite to do a particular task.

The script is created by Dragging the instructions from the Script blocks and Dropping them step wise (Block-by-Block wise).

The collection of creating Script is also called a program.

Blocks CATEGORIES

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The Script categories are the collection of Script Blocks by their working function.

The script categories are….

  1. Motion: – these categories is including with all the motion block for the Sprites.
  2. Looks: – these categories are including with all the graphical looks for the sprite.
  3. Sound: – these categories are including with Add the Sound in the Animation or the Story.
  4. Events: – these categories are including with all the Events for the animation to start or to create any event of the sprite.
  5. Control: – these categories are including with all the controls Block to which we can control the Sprites by using different types of control Blocks.
  6. Sensing: – these categories are including with all the sensing Block, to feel senses in the Sprite.
  7. Operators: – these categories are including with all the Mathematical operations Block.
  8. Variables: – here we can make our variables for game, or animation.
  9. My Blocks: – here we can make new programmable Blocks.

All these categories are including the set of Programable Block by their categories name.

BLOCKS PALETTE

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The Block Palette are the Collection of programmable Block by their Categories,

Make a Simple Animation (Walking Bear)

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We are Going to make a Simple Animation (Walking Bear with Changing background).

  • Open Scratch Software (Online or Downloaded Software)
  • Now Follow instruction as given Below.
  • First select Bear Sprite Form Sprite library by clicking on (+Add Sprite icon).

  • Now Select Two Backgrounds (Arctic & Winter) by Clicking on Add Background.

Now make Program for Bear 🐻 & Changing Background

Dragging Programmable Block from Block Palette & Dropped on to the Scripts area.

Now the Bear Programming is Done,

Now make a program to switch the Background.

Click on Background, now Drop Block on Script Area.

Now a Simple Animation is Ready.

  • When we click on Green Flag.

The animation is start; the bear Costumes is continuously changing (it looks like the Bear 🐻 walk Continuously).

And continuously switch between the Two Background (same as given figure).

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